Game Review : Chronos: Before The Ashes
Table of Contents
Chronos is a 2016 pretending game created and distributed by Gunfire Games for the Oculus Rift computer generated reality (VR) headset. The game got commonly certain audits upon discharge. A redesignd form of the game, named Chronos: Before the Ashes was delivered for Microsoft Windows, PlayStation 4, Nintendo Switch, Xbox One and Stadia on December 1, 2020.
- Operating System : Requires a 64-bit processor and operating system
- OS: Windows 7 / 8 / 10 64 bit
- Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660 / Radeon R7 370 with 2 GB VRAM
- DirectX: Version 11
- Storage: 8 GB available space
The game is a pretending game saw from a third-individual viewpoint, however the game just has a fixed camera like the early Resident Evil games. In the game, the player accepts control of an adaptable hero, who is on a journey to execute a mythical beast inside a maze. The game’s battle chiefly includes slicing foes with skirmish weapons while fighting off antagonistic assaults with a safeguard. Should the player kick the bucket when they are investigating, they can just reemerge the maze one in-game year later, and the player character will age, which modifies the character’s credits. As the player advances in the game, they will settle puzzles, secure new weapons and open otherworldly powers. As the player procures insight, they will step up which permits them to improve the player character’s credits including strength, dexterity, little known, and imperativeness.